creators_name: Sloman, Aaron type: preprint datestamp: 1998-06-22 lastmod: 2011-03-11 08:54:12 metadata_visibility: show title: What sort of architecture is required for a human-like agent? subjects: bio-evo subjects: cog-psy subjects: comp-neuro-sci subjects: comp-psy subjects: comp-sci-art-intel subjects: comp-sci-lang subjects: comp-sci-mach-vis subjects: comp-sci-neural-nets subjects: comp-sci-robot subjects: dev-psy subjects: evol-psy subjects: phil-epist subjects: phil-mind full_text_status: public abstract: This paper is about how to give human-like powers to complete agents. For this the most important design choice concerns the overall architecture. Questions regarding detailed mechanisms, forms of representations, inference capabilities, knowledge etc. are best addressed in the context of a global architecture in which different design decisions need to be linked. Such a design would assemble various kinds of functionality into a complete coherent working system, in which there are many concurrent, partly independent, partly mutually supportive, partly potentially incompatible processes, addressing a multitude of issues on different time scales, including asynchronous, concurrent, motive generators. Designing human like agents is part of the more general problem of understanding design space, niche space and their interrelations, for, in the abstract, there is no one optimal design, as biological diversity on earth shows. date: 1998-05 date_type: published refereed: TRUE citation: Sloman, Aaron (1998) What sort of architecture is required for a human-like agent? [Preprint] document_url: http://cogprints.org/700/2/Sloman.what.arch.ps