?url_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&rft.title=Making+Racing+Fun+Through+Player+Modeling+and+Track+Evolution&rft.creator=Togelius%2C+Julian&rft.creator=De+Nardi%2C+Renzo&rft.creator=Lucas%2C+Simon+M.&rft.subject=Machine+Learning&rft.subject=Neural+Nets&rft.subject=Human+Computer+Interaction&rft.description=This+paper+addresses+the+problem+of+automatically+constructing+tracks+tailor-made+to+maximize+the+enjoyment+of+individual+players+in+a+simple+car+racing+game.+To+this+end%2C+some+approaches+to+player+modeling+are+investigated%2C+and+a+method+of+using+evolutionary+algorithms+to+construct+racing+tracks+is+presented.+A+simple+player-dependent+metric+of+entertainment+is+proposed+and+used+as+the+fitness+function+when+evolving+tracks.+We+conclude+that+accurate+player+modeling+poses+some+significant+challenges%2C+but+track+evolution+works+well+given+the+right+track+representation.&rft.contributor=Yannakakis%2C+Georgios+N.&rft.contributor=Hallam%2C+John&rft.date=2006&rft.type=Conference+Paper&rft.type=PeerReviewed&rft.format=application%2Fpdf&rft.identifier=http%3A%2F%2Fcogprints.org%2F5221%2F1%2FTogelius2006Making.pdf&rft.identifier=++Togelius%2C+Julian+and+De+Nardi%2C+Renzo+and+Lucas%2C+Simon+M.++(2006)+Making+Racing+Fun+Through+Player+Modeling+and+Track+Evolution.++%5BConference+Paper%5D+++++&rft.relation=http%3A%2F%2Fcogprints.org%2F5221%2F