<> "The repository administrator has not yet configured an RDF license."^^ . <> . . "Teaching Bayesian Behaviours to Video Game Characters"^^ . "This article explores an application of Bayesian programming to behaviours for synthetic video games characters. We address the problem of real-time reactive selection of elementary behaviours for an agent playing a first person shooter game. We show how Bayesian programming can lead to condensed and easier formalisation of finite state machine-like behaviour selection, and lend itself to learning by imitation, in a fully transparent way for the player."^^ . "2004" . . "47" . . "Elsevier"^^ . . . "Robotics and Autonomous Systems (Elsevier) Special issue: Robot Learning from Demonstration"^^ . . . . . . . . . . . . . . . . . . . . . . . "P"^^ . "Bessiere"^^ . "P Bessiere"^^ . . "R"^^ . "Siegwart"^^ . "R Siegwart"^^ . . "O"^^ . "Lebeltel"^^ . "O Lebeltel"^^ . . "R"^^ . "Le Hy"^^ . "R Le Hy"^^ . . "A"^^ . "Arrigoni"^^ . "A Arrigoni"^^ . . "A"^^ . "Billard"^^ . "A Billard"^^ . . . . . . "Teaching Bayesian Behaviours to Video Game Characters (PDF)"^^ . . . . . . . . . "lehy04.pdf"^^ . . . "Teaching Bayesian Behaviours to Video Game Characters (Image (PNG))"^^ . . . . . . "preview.png"^^ . . . "Teaching Bayesian Behaviours to Video Game Characters (Indexer Terms)"^^ . . . . . . "indexcodes.txt"^^ . . "HTML Summary of #3744 \n\nTeaching Bayesian Behaviours to Video Game Characters\n\n" . "text/html" . . . "Robotics" . .